guess who forgot to add files

pull/6/head
pineafan 3 years ago
parent 02ba023698
commit 708692bec3
No known key found for this signature in database
GPG Key ID: 0AEF25BAA0FB1C74

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import { ChannelType } from 'discord-api-types';
import Discord, { CommandInteraction, MessageActionRow, MessageButton } from "discord.js";
import EmojiEmbed from "../../../utils/generateEmojiEmbed.js";
import confirmationMessage from "../../../utils/confirmationMessage.js";
import getEmojiByName from "../../../utils/getEmojiByName.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
import client from "../../../utils/client.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("attachments")
.setDescription("Where attachments should be logged to (Premium only)")
.addChannelOption(option => option.setName("channel").setDescription("The channel to log attachments in").addChannelTypes([
ChannelType.GuildNews, ChannelType.GuildText
]).setRequired(false))
const callback = async (interaction: CommandInteraction): Promise<any> => {
let m;
m = await interaction.reply({embeds: [new EmojiEmbed()
.setTitle("Loading")
.setStatus("Danger")
.setEmoji("NUCLEUS.LOADING")
], ephemeral: true, fetchReply: true});
if (interaction.options.getChannel("channel")) {
let channel
try {
channel = interaction.options.getChannel("channel")
} catch {
return await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("CHANNEL.TEXT.DELETE")
.setTitle("Attachment Log Channel")
.setDescription("The channel you provided is not a valid channel")
.setStatus("Danger")
]})
}
channel = channel as Discord.TextChannel
if (channel.guild.id != interaction.guild.id) {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Attachment Log Channel")
.setDescription(`You must choose a channel in this server`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
]});
}
let confirmation = await new confirmationMessage(interaction)
.setEmoji("CHANNEL.TEXT.EDIT")
.setTitle("Attachment Log Channel")
.setDescription(
`This will be the channel all attachments will be sent to.\n\n` +
`Are you sure you want to set the attachment log channel to <#${channel.id}>?`
)
.setColor("Warning")
.setInverted(true)
.send(true)
if (confirmation.cancelled) return
if (confirmation.success) {
try {
await client.database.guilds.write(interaction.guild.id, {"logging.attachments.channel": channel.id})
const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger
try {
let data = {
meta:{
type: 'attachmentChannelUpdate',
displayName: 'Attachment Log Channel Updated',
calculateType: 'nucleusSettingsUpdated',
color: NucleusColors.yellow,
emoji: "CHANNEL.TEXT.EDIT",
timestamp: new Date().getTime()
},
list: {
memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
changedBy: entry(interaction.user.id, renderUser(interaction.user)),
channel: entry(channel.id, renderChannel(channel)),
},
hidden: {
guild: interaction.guild.id
}
}
log(data);
} catch {}
} catch (e) {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Attachment Log Channel")
.setDescription(`Something went wrong and the attachment log channel could not be set`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
], components: []});
}
} else {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Attachment Log Channel")
.setDescription(`No changes were made`)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: []});
}
}
let clicks = 0;
let data = await client.database.guilds.read(interaction.guild.id);
let channel = data.logging.staff.channel;
while (true) {
await interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Attachment Log Channel")
.setDescription(
channel ? `Your attachment log channel is currently set to <#${channel}>` : "This server does not have an attachment log channel" +
(client.database.premium.hasPremium(interaction.guild.id) ? "" : "\n\nThis server does not have premium, so this feature is disabled")
)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: [new MessageActionRow().addComponents([new MessageButton()
.setCustomId("clear")
.setLabel(clicks ? "Click again to confirm" : "Reset channel")
.setEmoji(getEmojiByName(clicks ? "TICKETS.ISSUE" : "CONTROL.CROSS", "id"))
.setStyle("DANGER")
.setDisabled(!channel)
])]});
let i;
try {
i = await m.awaitMessageComponent({time: 300000});
} catch(e) { break }
i.deferUpdate()
if (i.component.customId == "clear") {
clicks += 1;
if (clicks == 2) {
clicks = 0;
await client.database.guilds.write(interaction.guild.id, {}, ["logging.announcements.channel"])
channel = undefined;
}
} else {
break
}
}
await interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Attachment Log Channel")
.setDescription(channel ? `Your attachment log channel is currently set to <#${channel}>` : "This server does not have an attachment log channel")
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
.setFooter({text: "Message closed"})
], components: [new MessageActionRow().addComponents([new MessageButton()
.setCustomId("clear")
.setLabel("Clear")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
.setStyle("SECONDARY")
.setDisabled(true)
])]});
}
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
let member = (interaction.member as Discord.GuildMember)
if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the Manage Server permission to use this command"
return true;
}
export { command };
export { callback };
export { check };

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import { ChannelType } from 'discord-api-types';
import Discord, { CommandInteraction, MessageActionRow, MessageButton } from "discord.js";
import EmojiEmbed from "../../../utils/generateEmojiEmbed.js";
import confirmationMessage from "../../../utils/confirmationMessage.js";
import getEmojiByName from "../../../utils/getEmojiByName.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
import client from "../../../utils/client.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("staff")
.setDescription("Settings for the staff notifications channel")
.addChannelOption(option => option.setName("channel").setDescription("The channel to set the staff notifications channel to").addChannelTypes([
ChannelType.GuildNews, ChannelType.GuildText
]).setRequired(false))
const callback = async (interaction: CommandInteraction): Promise<any> => {
let m;
m = await interaction.reply({embeds: [new EmojiEmbed()
.setTitle("Loading")
.setStatus("Danger")
.setEmoji("NUCLEUS.LOADING")
], ephemeral: true, fetchReply: true});
if (interaction.options.getChannel("channel")) {
let channel
try {
channel = interaction.options.getChannel("channel")
} catch {
return await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("CHANNEL.TEXT.DELETE")
.setTitle("Staff Notifications Channel")
.setDescription("The channel you provided is not a valid channel")
.setStatus("Danger")
]})
}
channel = channel as Discord.TextChannel
if (channel.guild.id != interaction.guild.id) {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Staff Notifications Channel")
.setDescription(`You must choose a channel in this server`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
]});
}
let confirmation = await new confirmationMessage(interaction)
.setEmoji("CHANNEL.TEXT.EDIT")
.setTitle("Staff Notifications Channel")
.setDescription(
`This will be the channel all notifications, updates, user reports etc. will be sent to.\n\n` +
`Are you sure you want to set the staff notifications channel to <#${channel.id}>?`
)
.setColor("Warning")
.setInverted(true)
.send(true)
if (confirmation.cancelled) return
if (confirmation.success) {
try {
await client.database.guilds.write(interaction.guild.id, {"logging.staff.channel": channel.id})
const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger
try {
let data = {
meta:{
type: 'staffChannelUpdate',
displayName: 'Staff Notifications Channel Updated',
calculateType: 'nucleusSettingsUpdated',
color: NucleusColors.yellow,
emoji: "CHANNEL.TEXT.EDIT",
timestamp: new Date().getTime()
},
list: {
memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
changedBy: entry(interaction.user.id, renderUser(interaction.user)),
channel: entry(channel.id, renderChannel(channel)),
},
hidden: {
guild: interaction.guild.id
}
}
log(data);
} catch {}
} catch (e) {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Staff Notifications Channel")
.setDescription(`Something went wrong and the staff notifications channel could not be set`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
], components: []});
}
} else {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Staff Notifications Channel")
.setDescription(`No changes were made`)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: []});
}
}
let clicks = 0;
let data = await client.database.guilds.read(interaction.guild.id);
let channel = data.logging.staff.channel;
while (true) {
await interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Staff Notifications channel")
.setDescription(channel ? `Your staff notifications channel is currently set to <#${channel}>` : "This server does not have a staff notifications channel")
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: [new MessageActionRow().addComponents([new MessageButton()
.setCustomId("clear")
.setLabel(clicks ? "Click again to confirm" : "Reset channel")
.setEmoji(getEmojiByName(clicks ? "TICKETS.ISSUE" : "CONTROL.CROSS", "id"))
.setStyle("DANGER")
.setDisabled(!channel)
])]});
let i;
try {
i = await m.awaitMessageComponent({time: 300000});
} catch(e) { break }
i.deferUpdate()
if (i.component.customId == "clear") {
clicks += 1;
if (clicks == 2) {
clicks = 0;
await client.database.guilds.write(interaction.guild.id, {}, ["logging.staff.channel"])
channel = undefined;
}
} else {
break
}
}
await interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Staff Notifications channel")
.setDescription(channel ? `Your staff notifications channel is currently set to <#${channel}>` : "This server does not have a staff notifications channel")
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
.setFooter({text: "Message closed"})
], components: [new MessageActionRow().addComponents([new MessageButton()
.setCustomId("clear")
.setLabel("Clear")
.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
.setStyle("SECONDARY")
.setDisabled(true)
])]});
}
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
let member = (interaction.member as Discord.GuildMember)
if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the Manage Server permission to use this command"
return true;
}
export { command };
export { callback };
export { check };

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const name = "stats";
const description = "Settings for stats channels";
export { name, description };

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import { ChannelType } from 'discord-api-types';
import Discord, { CommandInteraction, MessageActionRow, MessageButton } from "discord.js";
import EmojiEmbed from "../../../utils/generateEmojiEmbed.js";
import confirmationMessage from "../../../utils/confirmationMessage.js";
import getEmojiByName from "../../../utils/getEmojiByName.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
import client from "../../../utils/client.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("remove")
.setDescription("Stops updating channels when a member joins or leaves")
.addChannelOption(option => option.setName("channel").setDescription("The channel to stop updating").addChannelTypes([
ChannelType.GuildNews, ChannelType.GuildText
]).setRequired(true))
const callback = async (interaction: CommandInteraction): Promise<any> => {
let m;
m = await interaction.reply({embeds: [new EmojiEmbed()
.setTitle("Loading")
.setStatus("Danger")
.setEmoji("NUCLEUS.LOADING")
], ephemeral: true, fetchReply: true});
if (interaction.options.getChannel("channel")) {
let config = client.database.guilds.read(interaction.guild.id);
let channel
try {
channel = interaction.options.getChannel("channel")
} catch {
return await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("CHANNEL.TEXT.DELETE")
.setTitle("Stats Channel")
.setDescription("The channel you provided is not a valid channel")
.setStatus("Danger")
]})
}
channel = channel as Discord.TextChannel
if (channel.guild.id != interaction.guild.id) {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`You must choose a channel in this server`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
]});
}
// check if the channel is not in the list
let allow = false;
for (let c of config.stats) { if (c.channel == channel.id) allow = true; }
if (!allow) {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`That channel is not a stats channel`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
]});
}
let confirmation = await new confirmationMessage(interaction)
.setEmoji("CHANNEL.TEXT.EDIT")
.setTitle("Stats Channel")
.setDescription(`Are you sure you want to stop <#${channel.id}> updating?`)
.setColor("Warning")
.setInverted(true)
.send(true)
if (confirmation.cancelled) return
if (confirmation.success) {
try {
let channel = interaction.options.getChannel("channel")
await client.database.guilds.write(interaction.guild.id, {}, [`stats.${channel.id}`]);
const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger
try {
let data = {
meta:{
type: 'statsChannelUpdate',
displayName: 'Stats Channel Removed',
calculateType: 'nucleusSettingsUpdated',
color: NucleusColors.red,
emoji: "CHANNEL.TEXT.EDIT",
timestamp: new Date().getTime()
},
list: {
memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
changedBy: entry(interaction.user.id, renderUser(interaction.user)),
channel: entry(channel.id, renderChannel(channel)),
},
hidden: {
guild: interaction.guild.id
}
}
log(data);
} catch {}
} catch (e) {
console.log(e)
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`Something went wrong and the stats channel could not be reset`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
], components: []});
}
} else {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`No changes were made`)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: []});
}
}
}
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
let member = (interaction.member as Discord.GuildMember)
if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the Manage Server permission to use this command"
return true;
}
export { command };
export { callback };
export { check };

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import { ChannelType } from 'discord-api-types';
import Discord, { CommandInteraction, MessageActionRow, MessageButton } from "discord.js";
import EmojiEmbed from "../../../utils/generateEmojiEmbed.js";
import confirmationMessage from "../../../utils/confirmationMessage.js";
import getEmojiByName from "../../../utils/getEmojiByName.js";
import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
import { WrappedCheck } from "jshaiku";
import client from "../../../utils/client.js";
import convertCurlyBracketString from '../../../utils/convertCurlyBracketString.js';
import {callback as statsChannelAddCallback} from "../../../reflex/statsChannelUpdate.js";
const command = (builder: SlashCommandSubcommandBuilder) =>
builder
.setName("set")
.setDescription("Adds or edits a channel which will update when members join or leave")
.addChannelOption(option => option.setName("channel").setDescription("The channel to modify").addChannelTypes([
ChannelType.GuildNews, ChannelType.GuildText
]).setRequired(true))
.addStringOption(option => option.setName("name").setDescription("The channel name").setRequired(true).setAutocomplete(true))
const callback = async (interaction: CommandInteraction): Promise<any> => {
console.log(interaction.options.getString("name"))
let m;
m = await interaction.reply({embeds: [new EmojiEmbed()
.setTitle("Loading")
.setStatus("Danger")
.setEmoji("NUCLEUS.LOADING")
], ephemeral: true, fetchReply: true});
if (interaction.options.getChannel("channel")) {
let config = client.database.guilds.read(interaction.guild.id);
let channel
try {
channel = interaction.options.getChannel("channel")
} catch {
return await interaction.editReply({embeds: [new EmojiEmbed()
.setEmoji("CHANNEL.TEXT.DELETE")
.setTitle("Stats Channel")
.setDescription("The channel you provided is not a valid channel")
.setStatus("Danger")
]})
}
channel = channel as Discord.TextChannel
if (channel.guild.id != interaction.guild.id) {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`You must choose a channel in this server`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
]});
}
let newName = await convertCurlyBracketString(interaction.options.getString("name"), null, null, interaction.guild.name, interaction.guild.members)
if (interaction.options.getChannel("channel").type === "GUILD_TEXT") {
newName = newName.toLowerCase().replace(/[\s]/g, "-")
}
let confirmation = await new confirmationMessage(interaction)
.setEmoji("CHANNEL.TEXT.EDIT")
.setTitle("Stats Channel")
.setDescription(`Are you sure you want to set <#${channel.id}> to a stats channel?\n\n*Preview: ${newName}*`)
.setColor("Warning")
.setInverted(true)
.send(true)
if (confirmation.cancelled) return
if (confirmation.success) {
try {
let name = interaction.options.getString("name")
let channel = interaction.options.getChannel("channel")
await client.database.guilds.write(interaction.guild.id, {[`stats.${channel.id}`]: {name: name, enabled: true}});
const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger
try {
let data = {
meta:{
type: 'statsChannelUpdate',
displayName: 'Stats Channel Updated',
calculateType: 'nucleusSettingsUpdated',
color: NucleusColors.yellow,
emoji: "CHANNEL.TEXT.EDIT",
timestamp: new Date().getTime()
},
list: {
memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
changedBy: entry(interaction.user.id, renderUser(interaction.user)),
channel: entry(channel.id, renderChannel(channel)),
name: entry(interaction.options.getString("name"), `\`${interaction.options.getString("name")}\``)
},
hidden: {
guild: interaction.guild.id
}
}
log(data);
} catch {}
} catch (e) {
console.log(e)
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`Something went wrong and the stats channel could not be set`)
.setStatus("Danger")
.setEmoji("CHANNEL.TEXT.DELETE")
], components: []});
}
} else {
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`No changes were made`)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: []});
}
await statsChannelAddCallback(client, interaction.member);
return interaction.editReply({embeds: [new EmojiEmbed()
.setTitle("Stats Channel")
.setDescription(`The stats channel has been set to <#${channel.id}>`)
.setStatus("Success")
.setEmoji("CHANNEL.TEXT.CREATE")
], components: []});
}
}
const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
let member = (interaction.member as Discord.GuildMember)
if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the Manage Server permission to use this command"
return true;
}
export { command };
export { callback };
export { check };

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import convertCurlyBracketString from '../utils/convertCurlyBracketString.js'
import singleNotify from '../utils/singleNotify.js';
import client from '../utils/client.js';
interface PropSchema { enabled: boolean, name: string }
export async function callback(_, member) {
console.log("UPDATING STATS CHANNEL")
let guild = await client.guilds.fetch(member.guild.id)
let config = await client.database.guilds.read(guild.id);
Object.entries(config.getKey("stats")).forEach(async ([channel, props]) => {
if ((props as PropSchema).enabled) {
let string = (props as PropSchema).name
if (!string) return
string = await convertCurlyBracketString(string, member.id, member.displayName, guild.name, guild.members)
let fetchedChannel;
try {
fetchedChannel = await guild.channels.fetch(channel)
} catch (e) { fetchedChannel = null }
if (!fetchedChannel) {
return singleNotify(
"statsChannelDeleted",
guild.id,
"One or more of your stats channels have been deleted. Please open the settings menu to change this.",
"Critical"
)
}
try {
await fetchedChannel.setName(string)
} catch (e) {
console.error(e)
}
}
});
}
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