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127 lines
6.0 KiB
127 lines
6.0 KiB
import { ChannelType } from 'discord-api-types';
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import Discord, { CommandInteraction, MessageActionRow, MessageButton } from "discord.js";
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import EmojiEmbed from "../../../utils/generateEmojiEmbed.js";
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import confirmationMessage from "../../../utils/confirmationMessage.js";
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import getEmojiByName from "../../../utils/getEmojiByName.js";
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import { SlashCommandSubcommandBuilder } from "@discordjs/builders";
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import { WrappedCheck } from "jshaiku";
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import client from "../../../utils/client.js";
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import convertCurlyBracketString from '../../../utils/convertCurlyBracketString.js';
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import {callback as statsChannelAddCallback} from "../../../reflex/statsChannelUpdate.js";
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const command = (builder: SlashCommandSubcommandBuilder) =>
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builder
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.setName("set")
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.setDescription("Adds or edits a channel which will update when members join or leave")
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.addChannelOption(option => option.setName("channel").setDescription("The channel to modify").addChannelTypes([
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ChannelType.GuildNews, ChannelType.GuildText
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]).setRequired(true))
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.addStringOption(option => option.setName("name").setDescription("The channel name").setRequired(true).setAutocomplete(true))
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const callback = async (interaction: CommandInteraction): Promise<any> => {
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console.log(interaction.options.getString("name"))
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let m;
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m = await interaction.reply({embeds: [new EmojiEmbed()
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.setTitle("Loading")
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.setStatus("Danger")
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.setEmoji("NUCLEUS.LOADING")
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], ephemeral: true, fetchReply: true});
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if (interaction.options.getChannel("channel")) {
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let config = client.database.guilds.read(interaction.guild.id);
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let channel
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try {
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channel = interaction.options.getChannel("channel")
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} catch {
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return await interaction.editReply({embeds: [new EmojiEmbed()
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.setEmoji("CHANNEL.TEXT.DELETE")
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.setTitle("Stats Channel")
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.setDescription("The channel you provided is not a valid channel")
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.setStatus("Danger")
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]})
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}
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channel = channel as Discord.TextChannel
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if (channel.guild.id != interaction.guild.id) {
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return interaction.editReply({embeds: [new EmojiEmbed()
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.setTitle("Stats Channel")
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.setDescription(`You must choose a channel in this server`)
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.setStatus("Danger")
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.setEmoji("CHANNEL.TEXT.DELETE")
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]});
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}
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let newName = await convertCurlyBracketString(interaction.options.getString("name"), null, null, interaction.guild.name, interaction.guild.members)
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if (interaction.options.getChannel("channel").type === "GUILD_TEXT") {
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newName = newName.toLowerCase().replace(/[\s]/g, "-")
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}
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let confirmation = await new confirmationMessage(interaction)
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.setEmoji("CHANNEL.TEXT.EDIT")
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.setTitle("Stats Channel")
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.setDescription(`Are you sure you want to set <#${channel.id}> to a stats channel?\n\n*Preview: ${newName}*`)
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.setColor("Warning")
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.setInverted(true)
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.send(true)
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if (confirmation.cancelled) return
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if (confirmation.success) {
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try {
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let name = interaction.options.getString("name")
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let channel = interaction.options.getChannel("channel")
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await client.database.guilds.write(interaction.guild.id, {[`stats.${channel.id}`]: {name: name, enabled: true}});
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const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger
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try {
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let data = {
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meta:{
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type: 'statsChannelUpdate',
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displayName: 'Stats Channel Updated',
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calculateType: 'nucleusSettingsUpdated',
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color: NucleusColors.yellow,
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emoji: "CHANNEL.TEXT.EDIT",
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timestamp: new Date().getTime()
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},
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list: {
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memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
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changedBy: entry(interaction.user.id, renderUser(interaction.user)),
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channel: entry(channel.id, renderChannel(channel)),
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name: entry(interaction.options.getString("name"), `\`${interaction.options.getString("name")}\``)
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},
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hidden: {
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guild: interaction.guild.id
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}
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}
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log(data);
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} catch {}
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} catch (e) {
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console.log(e)
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return interaction.editReply({embeds: [new EmojiEmbed()
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.setTitle("Stats Channel")
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.setDescription(`Something went wrong and the stats channel could not be set`)
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.setStatus("Danger")
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.setEmoji("CHANNEL.TEXT.DELETE")
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], components: []});
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}
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} else {
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return interaction.editReply({embeds: [new EmojiEmbed()
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.setTitle("Stats Channel")
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.setDescription(`No changes were made`)
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.setStatus("Success")
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.setEmoji("CHANNEL.TEXT.CREATE")
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], components: []});
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}
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await statsChannelAddCallback(client, interaction.member);
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return interaction.editReply({embeds: [new EmojiEmbed()
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.setTitle("Stats Channel")
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.setDescription(`The stats channel has been set to <#${channel.id}>`)
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.setStatus("Success")
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.setEmoji("CHANNEL.TEXT.CREATE")
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], components: []});
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}
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}
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const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => {
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let member = (interaction.member as Discord.GuildMember)
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if (!member.permissions.has("MANAGE_GUILD")) throw "You must have the Manage Server permission to use this command"
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return true;
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}
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export { command };
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export { callback };
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export { check };
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