mirror of https://github.com/clickscodes/nucleus
parent
1f67504a24
commit
01cba76c6d
@ -1,197 +0,0 @@
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import { LoadingEmbed } from "../../../utils/defaults.js";
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import { ChannelType } from "discord-api-types/v9";
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import Discord, { CommandInteraction, ActionRowBuilder, ButtonBuilder, ButtonStyle, ButtonInteraction, ButtonComponent } from "discord.js";
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import EmojiEmbed from "../../../utils/generateEmojiEmbed.js";
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import confirmationMessage from "../../../utils/confirmationMessage.js";
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import getEmojiByName from "../../../utils/getEmojiByName.js";
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import type { SlashCommandSubcommandBuilder } from "discord.js";
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import client from "../../../utils/client.js";
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const command = (builder: SlashCommandSubcommandBuilder) =>
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builder
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.setName("general")
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.setDescription("Sets or shows the log channel")
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.addChannelOption((option) =>
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option
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.setName("channel")
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.setDescription("The channel to set the log channel to")
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.addChannelTypes(ChannelType.GuildText)
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);
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const callback = async (interaction: CommandInteraction): Promise<unknown> => {
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const m = (await interaction.reply({
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embeds: LoadingEmbed,
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ephemeral: true,
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fetchReply: true
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})) as Discord.Message;
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if (interaction.options.get("channel")?.channel) {
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let channel;
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try {
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channel = interaction.options.get("channel")?.channel;
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} catch {
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return await interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setEmoji("CHANNEL.TEXT.DELETE")
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.setTitle("Log Channel")
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.setDescription("The channel you provided is not a valid channel")
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.setStatus("Danger")
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]
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});
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}
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channel = channel as Discord.TextChannel;
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if (channel.guild.id !== interaction.guild!.id) {
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return interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setTitle("Log Channel")
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.setDescription("You must choose a channel in this server")
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.setStatus("Danger")
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.setEmoji("CHANNEL.TEXT.DELETE")
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]
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});
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}
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const confirmation = await new confirmationMessage(interaction)
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.setEmoji("CHANNEL.TEXT.EDIT")
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.setTitle("Log Channel")
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.setDescription(`Are you sure you want to set the log channel to <#${channel.id}>?`)
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.setColor("Warning")
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.setFailedMessage("No changes were made", "Success", "CHANNEL.TEXT.CREATE")
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.setInverted(true)
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.send(true);
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if (confirmation.cancelled) return;
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if (confirmation.success) {
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try {
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await client.database.guilds.write(interaction.guild!.id, {
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"logging.logs.channel": channel.id
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});
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const { log, NucleusColors, entry, renderUser, renderChannel } = client.logger;
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const data = {
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meta: {
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type: "logChannelUpdate",
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displayName: "Log Channel Changed",
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calculateType: "nucleusSettingsUpdated",
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color: NucleusColors.yellow,
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emoji: "CHANNEL.TEXT.EDIT",
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timestamp: new Date().getTime()
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},
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list: {
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memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
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changedBy: entry(interaction.user.id, renderUser(interaction.user)),
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channel: entry(channel.id, renderChannel(channel))
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},
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hidden: {
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guild: channel.guild.id
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}
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};
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log(data);
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} catch (e) {
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console.log(e);
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return interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setTitle("Log Channel")
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.setDescription("Something went wrong and the log channel could not be set")
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.setStatus("Danger")
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.setEmoji("CHANNEL.TEXT.DELETE")
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],
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components: []
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});
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}
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} else {
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return interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setTitle("Log Channel")
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.setDescription("No changes were made")
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.setStatus("Success")
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.setEmoji("CHANNEL.TEXT.CREATE")
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],
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components: []
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});
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}
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}
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let clicks = 0;
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const data = await client.database.guilds.read(interaction.guild!.id);
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let channel = data.logging.logs.channel;
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let timedOut = false;
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while (!timedOut) {
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await interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setTitle("Log channel")
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.setDescription(
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channel
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? `Your log channel is currently set to <#${channel}>`
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: "This server does not have a log channel"
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)
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.setStatus("Success")
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.setEmoji("CHANNEL.TEXT.CREATE")
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],
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components: [
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new ActionRowBuilder<ButtonBuilder>().addComponents([
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new ButtonBuilder()
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.setCustomId("clear")
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.setLabel(clicks ? "Click again to confirm" : "Reset channel")
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.setEmoji(getEmojiByName(clicks ? "TICKETS.ISSUE" : "CONTROL.CROSS", "id"))
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.setStyle(ButtonStyle.Danger)
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.setDisabled(!channel)
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])
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]
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});
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let i: ButtonInteraction;
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try {
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i = await m.awaitMessageComponent({
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time: 300000,
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filter: (i) => { return i.user.id === interaction.user.id && i.channel!.id === interaction.channel!.id && i.message.id === m.id }
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}) as ButtonInteraction;
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} catch (e) {
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timedOut = true;
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}
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i = i!
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await i.deferUpdate();
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if ((i.component as ButtonComponent).customId === "clear") {
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clicks ++;
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if (clicks === 2) {
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clicks = 0;
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await client.database.guilds.write(interaction.guild!.id, null, ["logging.logs.channel"]);
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channel = null;
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}
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}
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}
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await interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setTitle("Log channel")
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.setDescription(
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channel
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? `Your log channel is currently set to <#${channel}>`
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: "This server does not have a log channel"
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)
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.setStatus("Success")
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.setEmoji("CHANNEL.TEXT.CREATE")
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.setFooter({ text: "Message closed" })
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],
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components: [
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new ActionRowBuilder<ButtonBuilder>().addComponents([
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new ButtonBuilder()
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.setCustomId("clear")
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.setLabel("Clear")
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.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
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.setStyle(ButtonStyle.Secondary)
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.setDisabled(true)
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])
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]
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});
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};
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const check = (interaction: CommandInteraction, _partial: boolean = false) => {
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const member = interaction.member as Discord.GuildMember;
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if (!member.permissions.has("ManageGuild"))
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return "You must have the *Manage Server* permission to use this command";
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return true;
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};
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export { command };
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export { callback };
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export { check };
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