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import { LoadingEmbed } from "../../utils/defaults.js";
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import Discord, {
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Channel,
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CommandInteraction,
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Message,
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ActionRowBuilder,
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ButtonBuilder,
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MessageComponentInteraction,
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Role,
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ButtonStyle,
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AutocompleteInteraction,
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GuildChannel,
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EmbedBuilder
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} from "discord.js";
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import type { SlashCommandSubcommandBuilder } from "@discordjs/builders";
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import EmojiEmbed from "../../utils/generateEmojiEmbed.js";
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import client from "../../utils/client.js";
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import confirmationMessage from "../../utils/confirmationMessage.js";
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import generateKeyValueList from "../../utils/generateKeyValueList.js";
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import { ChannelType } from "discord-api-types/v9";
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import getEmojiByName from "../../utils/getEmojiByName.js";
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const command = (builder: SlashCommandSubcommandBuilder) =>
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builder
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.setName("welcome")
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.setDescription("Messages and roles sent or given when someone joins the server")
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.addStringOption((option) =>
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option
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.setName("message")
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.setDescription("The message to send when someone joins the server")
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.setAutocomplete(true)
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)
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.addRoleOption((option) =>
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option.setName("role").setDescription("The role given when someone joins the server")
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)
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.addRoleOption((option) =>
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option.setName("ping").setDescription("The role pinged when someone joins the server")
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)
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.addChannelOption((option) =>
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option
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.setName("channel")
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.setDescription("The channel the welcome message should be sent to")
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.addChannelTypes(ChannelType.GuildText)
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);
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const callback = async (interaction: CommandInteraction): Promise<unknown> => {
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const { renderRole, renderChannel, log, NucleusColors, entry, renderUser } = client.logger;
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await interaction.reply({
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embeds: LoadingEmbed,
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fetchReply: true,
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ephemeral: true
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});
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let m: Message;
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if (
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interaction.options.get("role")?.role ||
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interaction.options.get("channel")?.channel ||
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interaction.options.get("message")?.value as string
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) {
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let role: Role | null;
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let ping: Role | null;
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let channel: Channel | null;
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const message: string | null = interaction.options.get("message")?.value as string | null;
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try {
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role = interaction.options.get("role")?.role as Role | null;
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ping = interaction.options.get("ping")?.role as Role | null;
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} catch {
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return await interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setEmoji("GUILD.ROLES.DELETE")
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.setTitle("Welcome Events")
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.setDescription("The role you provided is not a valid role")
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.setStatus("Danger")
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]
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});
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}
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try {
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channel = interaction.options.get("channel")?.channel as Channel | null;
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} catch {
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return await interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setEmoji("GUILD.ROLES.DELETE")
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.setTitle("Welcome Events")
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.setDescription("The channel you provided is not a valid channel")
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.setStatus("Danger")
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]
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});
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}
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const options: {
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role?: string;
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ping?: string;
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channel?: string;
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message?: string;
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} = {};
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if (role) options.role = renderRole(role);
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if (ping) options.ping = renderRole(ping);
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if (channel) options.channel = renderChannel(channel as GuildChannel);
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if (message) options.message = "\n> " + message;
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const confirmation = await new confirmationMessage(interaction)
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.setEmoji("GUILD.ROLES.EDIT")
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.setTitle("Welcome Events")
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.setDescription(generateKeyValueList(options))
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.setColor("Warning")
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.setFailedMessage("No changes were made", "Success", "GUILD.ROLES.CREATE")
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.setInverted(true)
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.send(true);
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if (confirmation.cancelled) return;
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if (confirmation.success) {
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try {
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const toChange: {
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"welcome.role"?: string;
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"welcome.ping"?: string;
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"welcome.channel"?: string;
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"welcome.message"?: string;
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} = {};
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if (role) toChange["welcome.role"] = role.id;
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if (ping) toChange["welcome.ping"] = ping.id;
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if (channel) toChange["welcome.channel"] = channel.id;
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if (message) toChange["welcome.message"] = message;
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await client.database.guilds.write(interaction.guild!.id, toChange);
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const list: {
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memberId: ReturnType<typeof entry>;
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changedBy: ReturnType<typeof entry>;
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role?: ReturnType<typeof entry>;
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ping?: ReturnType<typeof entry>;
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channel?: ReturnType<typeof entry>;
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message?: ReturnType<typeof entry>;
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} = {
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memberId: entry(interaction.user.id, `\`${interaction.user.id}\``),
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changedBy: entry(interaction.user.id, renderUser(interaction.user))
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};
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if (role) list.role = entry(role.id, renderRole(role));
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if (ping) list.ping = entry(ping.id, renderRole(ping));
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if (channel) list.channel = entry(channel.id, renderChannel(channel as GuildChannel));
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if (message) list.message = entry(message, `\`${message}\``);
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const data = {
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meta: {
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type: "welcomeSettingsUpdated",
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displayName: "Welcome Settings Changed",
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calculateType: "nucleusSettingsUpdated",
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color: NucleusColors.green,
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emoji: "CONTROL.BLOCKTICK",
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timestamp: new Date().getTime()
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},
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list: list,
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hidden: {
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guild: interaction.guild!.id
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}
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};
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log(data);
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} catch (e) {
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console.log(e);
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return interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setTitle("Welcome Events")
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.setDescription("Something went wrong while updating welcome settings")
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.setStatus("Danger")
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.setEmoji("GUILD.ROLES.DELETE")
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],
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components: []
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});
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}
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} else {
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return interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setTitle("Welcome Events")
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.setDescription("No changes were made")
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.setStatus("Success")
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.setEmoji("GUILD.ROLES.CREATE")
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],
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components: []
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});
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}
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}
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let lastClicked = null;
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let timedOut = false;
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do {
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const config = await client.database.guilds.read(interaction.guild!.id);
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m = (await interaction.editReply({
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embeds: [
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new EmojiEmbed()
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.setTitle("Welcome Events")
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.setDescription(
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`**Message:** ${config.welcome.message ? `\n> ${config.welcome.message}` : "*None set*"}\n` +
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`**Role:** ${
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config.welcome.role
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? renderRole((await interaction.guild!.roles.fetch(config.welcome.role))!)
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: "*None set*"
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}\n` +
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`**Ping:** ${
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config.welcome.ping
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? renderRole((await interaction.guild!.roles.fetch(config.welcome.ping))!)
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: "*None set*"
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}\n` +
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`**Channel:** ${
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config.welcome.channel
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? config.welcome.channel == "dm"
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? "DM"
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: renderChannel((await interaction.guild!.channels.fetch(config.welcome.channel))!)
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: "*None set*"
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}`
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)
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.setStatus("Success")
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.setEmoji("CHANNEL.TEXT.CREATE")
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],
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components: [
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new ActionRowBuilder<ButtonBuilder>().addComponents([
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new ButtonBuilder()
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.setLabel(lastClicked == "clear-message" ? "Click again to confirm" : "Clear Message")
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.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
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.setCustomId("clear-message")
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.setDisabled(!config.welcome.message)
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.setStyle(ButtonStyle.Danger),
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new ButtonBuilder()
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.setLabel(lastClicked == "clear-role" ? "Click again to confirm" : "Clear Role")
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.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
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.setCustomId("clear-role")
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.setDisabled(!config.welcome.role)
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.setStyle(ButtonStyle.Danger),
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new ButtonBuilder()
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.setLabel(lastClicked == "clear-ping" ? "Click again to confirm" : "Clear Ping")
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.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
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.setCustomId("clear-ping")
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.setDisabled(!config.welcome.ping)
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.setStyle(ButtonStyle.Danger),
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new ButtonBuilder()
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.setLabel(lastClicked == "clear-channel" ? "Click again to confirm" : "Clear Channel")
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.setEmoji(getEmojiByName("CONTROL.CROSS", "id"))
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.setCustomId("clear-channel")
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.setDisabled(!config.welcome.channel)
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.setStyle(ButtonStyle.Danger),
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new ButtonBuilder()
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.setLabel("Set Channel to DM")
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.setCustomId("set-channel-dm")
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.setDisabled(config.welcome.channel == "dm")
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.setStyle(ButtonStyle.Secondary)
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])
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]
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})) as Message;
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let i: MessageComponentInteraction;
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try {
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i = await m.awaitMessageComponent({
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time: 300000,
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filter: (i) => { return i.user.id === interaction.user.id && i.channel!.id === interaction.channel!.id && i.message.id === m.id }
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});
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} catch (e) {
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timedOut = true;
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continue;
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}
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await i.deferUpdate();
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if (i.customId == "clear-message") {
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if (lastClicked == "clear-message") {
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await client.database.guilds.write(interaction.guild!.id, {
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"welcome.message": null
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});
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lastClicked = null;
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} else {
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lastClicked = "clear-message";
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}
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} else if (i.customId == "clear-role") {
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if (lastClicked == "clear-role") {
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await client.database.guilds.write(interaction.guild!.id, {
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"welcome.role": null
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});
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lastClicked = null;
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} else {
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lastClicked = "clear-role";
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}
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} else if (i.customId == "clear-ping") {
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if (lastClicked == "clear-ping") {
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await client.database.guilds.write(interaction.guild!.id, {
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"welcome.ping": null
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});
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lastClicked = null;
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} else {
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lastClicked = "clear-ping";
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}
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} else if (i.customId == "clear-channel") {
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if (lastClicked == "clear-channel") {
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await client.database.guilds.write(interaction.guild!.id, {
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"welcome.channel": null
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});
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lastClicked = null;
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} else {
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lastClicked = "clear-channel";
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}
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} else if (i.customId == "set-channel-dm") {
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await client.database.guilds.write(interaction.guild!.id, {
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"welcome.channel": "dm"
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});
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lastClicked = null;
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}
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} while (!timedOut);
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await interaction.editReply({
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embeds: [new EmbedBuilder(m.embeds[0]!.data).setFooter({ text: "Message timed out" })],
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components: []
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});
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};
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const check = (interaction: CommandInteraction) => {
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const member = interaction.member as Discord.GuildMember;
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if (!member.permissions.has("ManageGuild"))
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return "You must have the *Manage Server* permission to use this command";
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return true;
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};
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const autocomplete = async (interaction: AutocompleteInteraction): Promise<string[]> => {
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const validReplacements = ["serverName", "memberCount:all", "memberCount:bots", "memberCount:humans"]
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if (!interaction.guild) return [];
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const prompt = interaction.options.getString("message");
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const autocompletions = [];
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if ( prompt === null ) {
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for (const replacement of validReplacements) {
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autocompletions.push(`{${replacement}}`);
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};
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return autocompletions;
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};
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const beforeLastOpenBracket = prompt.match(/(.*){[^{}]{0,15}$/);
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const afterLastOpenBracket = prompt.match(/{[^{}]{0,15}$/);
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if (beforeLastOpenBracket !== null) {
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if (afterLastOpenBracket !== null) {
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for (const replacement of validReplacements) {
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if (replacement.startsWith(afterLastOpenBracket[0]!.slice(1))) {
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autocompletions.push(`${beforeLastOpenBracket[1]}{${replacement}}`);
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}
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}
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} else {
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for (const replacement of validReplacements) {
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autocompletions.push(`${beforeLastOpenBracket[1]}{${replacement}}`);
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}
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}
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} else {
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for (const replacement of validReplacements) {
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autocompletions.push(`${prompt} {${replacement}}`);
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}
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}
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return autocompletions;
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};
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export { command, callback, check, autocomplete };
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