import { CommandInteraction, GuildMember } from "discord.js"; import { SlashCommandSubcommandBuilder } from "@discordjs/builders"; import { WrappedCheck } from "jshaiku"; import confirmationMessage from "../../utils/confirmationMessage.js"; import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; import keyValueList from "../../utils/generateKeyValueList.js"; const command = (builder: SlashCommandSubcommandBuilder) => builder .setName("warn") .setDescription("Warns a user") .addUserOption(option => option.setName("user").setDescription("The user to warn").setRequired(true)) .addStringOption(option => option.setName("reason").setDescription("The reason for the warn").setRequired(false)) .addStringOption(option => option.setName("notify").setDescription("If the user should get a message when they are warned | Default yes").setRequired(false) .addChoices([["Yes", "yes"], ["No", "no"]]) ) const callback = async (interaction: CommandInteraction) => { // TODO:[Modals] Replace this with a modal if (await new confirmationMessage(interaction) .setEmoji("PUNISH.WARN.RED") .setTitle("Warn") .setDescription(keyValueList({ "user": `<@!${(interaction.options.getMember("user") as GuildMember).id}> (${(interaction.options.getMember("user") as GuildMember).user.username})`, "reason": `\n> ${interaction.options.getString("reason") ? interaction.options.getString("reason") : "*No reason provided*"}` }) + `The user **will${interaction.options.getString("notify") === "no" ? ' not' : ''}** be notified\n\n`) .setColor("Danger") // pluralize("day", interaction.options.getInteger("delete")) // const pluralize = (word: string, count: number) => { return count === 1 ? word : word + "s" } .send()) { let dmd = false try { if (interaction.options.getString("notify") != "no") { await (interaction.options.getMember("user") as GuildMember).send({ embeds: [new EmojiEmbed() .setEmoji("PUNISH.WARN.RED") .setTitle("Warned") .setDescription(`You have been warned in ${interaction.guild.name}` + (interaction.options.getString("reason") ? ` for:\n> ${interaction.options.getString("reason")}` : " with no reason provided.")) .setStatus("Danger") ] }) dmd = true } } catch {} try { let failed = (dmd == false && interaction.options.getString("notify") != "no") // TODO: some way of dealing with not DMing users await interaction.editReply({embeds: [new EmojiEmbed() .setEmoji(`PUNISH.WARN.${failed ? "YELLOW" : "GREEN"}`) .setTitle(`Warn`) .setDescription(failed ? "The user cannot be messaged and was not warned" : "The user was warned") .setStatus(failed ? "Warning" : "Success") ], components: []}) } catch { await interaction.editReply({embeds: [new EmojiEmbed() .setEmoji("PUNISH.WARN.RED") .setTitle(`Warn`) .setDescription("Something went wrong and the user was not warned") .setStatus("Danger") ], components: []}) } } else { await interaction.editReply({embeds: [new EmojiEmbed() .setEmoji("PUNISH.WARN.GREEN") .setTitle(`Warn`) .setDescription("No changes were made") .setStatus("Success") ], components: []}) } } const check = (interaction: CommandInteraction, defaultCheck: WrappedCheck) => { // Do not allow warning bots if ((interaction.member as GuildMember).user.bot) throw "I cannot warn bots" // Allow the owner to warn anyone if ((interaction.member as GuildMember).id == interaction.guild.ownerId) return true // Check if the user has moderate_members permission if (! (interaction.member as GuildMember).permissions.has("MODERATE_MEMBERS")) throw "You do not have the `moderate_members` permission"; // Check if the user is below on the role list if (! ((interaction.member as GuildMember).roles.highest.position > (interaction.options.getMember("user") as GuildMember).roles.highest.position)) throw "You do not have a role higher than that member" // Allow warn return true } export { command, callback, check };