import { CommandInteraction, GuildMember, MessageActionRow, MessageButton } from "discord.js"; // @ts-expect-error import humanizeDuration from "humanize-duration"; import type { SlashCommandSubcommandBuilder } from "@discordjs/builders"; import confirmationMessage from "../../utils/confirmationMessage.js"; import EmojiEmbed from "../../utils/generateEmojiEmbed.js"; import keyValueList from "../../utils/generateKeyValueList.js"; import client from "../../utils/client.js"; const command = (builder: SlashCommandSubcommandBuilder) => builder .setName("kick") .setDescription("Kicks a user from the server") .addUserOption((option) => option.setName("user").setDescription("The user to kick").setRequired(true)); const callback = async (interaction: CommandInteraction): Promise => { const { renderUser } = client.logger; // TODO:[Modals] Replace this with a modal let reason = null; let notify = true; let confirmation; let timedOut = false; let chosen = false; while (!timedOut && !chosen) { confirmation = await new confirmationMessage(interaction) .setEmoji("PUNISH.KICK.RED") .setTitle("Kick") .setDescription( keyValueList({ user: renderUser(interaction.options.getUser("user")), reason: reason ? "\n> " + (reason).replaceAll("\n", "\n> ") : "*No reason provided*" }) + `The user **will${notify ? "" : " not"}** be notified\n\n` + `Are you sure you want to kick <@!${(interaction.options.getMember("user") as GuildMember).id}>?` ) .setColor("Danger") .addReasonButton(reason ?? "") .send(reason !== null); reason = reason ?? ""; if (confirmation.cancelled) timedOut = true; else if (confirmation.success !== undefined) chosen = true; else if (confirmation.newReason) reason = confirmation.newReason; else if (confirmation.components) { notify = confirmation.components["notify"]!.active; } } if (timedOut) return; let dmd = false; let dm; const config = await client.database.guilds.read(interaction.guild!.id); try { if (notify) { dm = await (interaction.options.getMember("user") as GuildMember).send({ embeds: [ new EmojiEmbed() .setEmoji("PUNISH.KICK.RED") .setTitle("Kicked") .setDescription( `You have been kicked in ${interaction.guild!.name}` + (reason ? ` for:\n> ${reason}` : ".") ) .setStatus("Danger") ], components: [ new MessageActionRow().addComponents( config.moderation.kick.text ? [ new MessageButton() .setStyle("LINK") .setLabel(config.moderation.kick.text) .setURL(config.moderation.kick.link) ] : [] ) ] }); dmd = true; } } catch { dmd = false; } try { (interaction.options.getMember("user") as GuildMember).kick(reason ?? "No reason provided."); const member = interaction.options.getMember("user") as GuildMember; await client.database.history.create("kick", interaction.guild!.id, member.user, interaction.user, reason); const { log, NucleusColors, entry, renderUser, renderDelta } = client.logger; const timeInServer = member.joinedTimestamp ? entry( new Date().getTime() - member.joinedTimestamp, humanizeDuration(new Date().getTime() - member.joinedTimestamp, { round: true }) ) : entry(null, "*Unknown*") const data = { meta: { type: "memberKick", displayName: "Member Kicked", calculateType: "guildMemberPunish", color: NucleusColors.red, emoji: "PUNISH.KICK.RED", timestamp: new Date().getTime() }, list: { memberId: entry(member.id, `\`${member.id}\``), name: entry(member.id, renderUser(member.user)), joined: entry(member.joinedAt, renderDelta(member.joinedAt)), kicked: entry(new Date().getTime(), renderDelta(new Date().getTime())), kickedBy: entry(interaction.user.id, renderUser(interaction.user)), reason: entry(reason, reason ? `\n> ${reason}` : "*No reason provided.*"), timeInServer: timeInServer, accountCreated: entry(member.user.createdAt, renderDelta(member.user.createdAt)), serverMemberCount: member.guild.memberCount }, hidden: { guild: member.guild.id } }; log(data); } catch { await interaction.editReply({ embeds: [ new EmojiEmbed() .setEmoji("PUNISH.KICK.RED") .setTitle("Kick") .setDescription("Something went wrong and the user was not kicked") .setStatus("Danger") ], components: [] }); if (dmd && dm) await dm.delete(); return; } const failed = !dmd && notify; await interaction.editReply({ embeds: [ new EmojiEmbed() .setEmoji(`PUNISH.KICK.${failed ? "YELLOW" : "GREEN"}`) .setTitle("Kick") .setDescription("The member was kicked" + (failed ? ", but could not be notified" : "")) .setStatus(failed ? "Warning" : "Success") ], components: [] }); }; const check = (interaction: CommandInteraction) => { const member = interaction.member as GuildMember; const me = interaction.guild!.me!; const apply = interaction.options.getMember("user") as GuildMember; const memberPos = member.roles.cache.size > 1 ? member.roles.highest.position : 0; const mePos = me.roles.cache.size > 1 ? me.roles.highest.position : 0; const applyPos = apply.roles.cache.size > 1 ? apply.roles.highest.position : 0; // Do not allow kicking the owner if (member.id === interaction.guild!.ownerId) throw new Error("You cannot kick the owner of the server"); // Check if Nucleus can kick the member if (!(mePos > applyPos)) throw new Error("I do not have a role higher than that member"); // Check if Nucleus has permission to kick if (!me.permissions.has("KICK_MEMBERS")) throw new Error("I do not have the *Kick Members* permission"); // Do not allow kicking Nucleus if (member.id === interaction.guild!.me!.id) throw new Error("I cannot kick myself"); // Allow the owner to kick anyone if (member.id === interaction.guild!.ownerId) return true; // Check if the user has kick_members permission if (!member.permissions.has("KICK_MEMBERS")) throw new Error("You do not have the *Kick Members* permission"); // Check if the user is below on the role list if (!(memberPos > applyPos)) throw new Error("You do not have a role higher than that member"); // Allow kick return true; }; export { command, callback, check };